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How To Build A Better Web Application For Your Business

Recommended by elsterama on August 11, 2011 via Smashing Magazine

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  • Cloud computing
  • Human-computer interaction
  • Software engineering
  • Software prototyping
  • Technical communication
  • Usability
  • Web 2.0
  • Web application frameworks
  • Web development
  • Web services
  • Comments
  • Smashing Magazine
  • Original article

The Fundamental Rules of a Successful Designer-Developer Relationship

Recommended by elsterama on April 4, 2011 via Onextrapixel - Showcasing Web Treats Without Hitch


A designer working with a developer, and vice versa, is a great idea to speed up the website creation process, and it can also often times yield better final results for the project. Working together can let each professional focus on what they are best at, and what they also prefer to do - meaning both parties will enjoy the project a lot more.Continue

  • Communication
  • Communication design
  • Design
  • Graphic design
  • Graphic design occupations
  • Software prototyping
  • Visual arts
  • Web design
  • Comments
  • Onextrapixel - Showcasing Web Treats Without Hitch
  • Original article

Using Lies in Research

Recommended by elsterama on March 8, 2011 via UX Booth

This post is part of a series authored by the speakers of the upcoming UX London conference. In case you can’t make it out, though, be sure to see Nate speak on this very topic at SXSW on March 12th.

Using Lies in Research

How can we identify lies in our work before we run into serious problems?

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  • Business
  • Ethics
  • Human-computer interaction
  • Lie
  • Prototype
  • Software prototyping
  • Technical communication
  • Usability
  • Comments
  • UX Booth
  • Original article

Bug Labs Open Source Hardware on Verizon's ODI

Recommended by elsterama on September 22, 2010 via ReadWriteWeb

vdcc2010.jpgDay 2 of the Verizon Developer Community Conference 2010 offered a deep dive into ares such as open source hardware, network APIs and more. RWH sat down with developers attending and gathered feedback that other mobile app developers will appreciate and hopefully apply in their own endeavors.

Let's take a closer look.

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  • 3G
  • 4G
  • Arduino
  • Business
  • Open hardware
  • Open source hardware
  • Prototype
  • Software prototyping
  • Verizon Wireless
  • Comments
  • ReadWriteWeb
  • Original article

Designing with Paper Prototyping

Recommended by elsterama on August 5, 2010 via UX Booth

Paper Prototyping

Paper Prototyping.

Prototyping is key to any successful design. Paper prototyping is usually the first step, but does it fit into a world where mobile devices are king? Yes, but not using the conventional method. Combine the physicality of the device and the power of paper prototyping and you have a solution that’s fit for the new era of computing.Continue

  • Business
  • IPhone
  • Mockup
  • Paper prototyping
  • Prototype
  • Software design
  • Software prototyping
  • Touchscreen
  • Usability
  • User interface
  • Comments
  • UX Booth
  • Original article

Design Better And Faster With Rapid Prototyping

Recommended by elsterama on June 16, 2010 via Smashing Magazine

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  • Business
  • Human-computer interaction
  • Paper prototyping
  • Prototype
  • Software design
  • Software engineering
  • Software prototyping
  • Technical communication
  • Usability
  • User interface
  • User interface design
  • Comments
  • Smashing Magazine
  • Original article

ProtoShare: Helping Make The Move From Waterfall To Agile Development

Recommended by elsterama on May 21, 2010 via ReadWriteWeb

PrototypeThe proliferation of apps is creating a bit of a challenge for the enterprise that does significant software development.

But it is also in many ways what is propelling a new generation of SaaS services that add features at an exponential rate compared to on-premise counterparts.

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  • Agile software development
  • Business
  • Dynamic Systems Development Method
  • ProtoShare
  • Prototype
  • Software development
  • Software engineering
  • Software project management
  • Software prototyping
  • Systems Development Life Cycle
  • Waterfall model
  • Comments
  • ReadWriteWeb
  • Original article

Creating a software product - are you doing it wrong?

Recommended by elsterama on April 4, 2010 via Smashing Magazine

The goal of software, be it web, mobile or desktop applications, is to help achieve business goals. However, without achieving people's goals, and with that the ones of software users, it is very unlikely that the business will achieve its own goals. This is why software projects should start with design, not programming. User centric design, that is, where accent is on understanding users and especially their activities. Not to diminish the value of other aspects, the quality of user experience is the most important.Continue

  • Computer software
  • Design
  • Disaster
  • Human-computer interaction
  • Requirement
  • Software engineering
  • Software prototyping
  • Software requirements
  • Technical communication
  • Usability
  • User interface design
  • User-centered design
  • Comments
  • Smashing Magazine
  • Original article

Win a free license for FlairBuilder, wireframing and prototyping tool

Recommended by elsterama on March 5, 2010 via Smashing Magazine

The importance of wireframing and prototyping in designing process is more than significant. These tools enable you to explore different ideas and test them before proceeding with next stages in the process. FlairBuilder, a tool for wireframing and prototyping can ease the job of creating interactive, testable prototypes. You have the chance to win a free license of FlairBuilder, thanks to its creator, Cristian Pascu.

Important note: the giveaway is closed.

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  • Business
  • ProtoShare
  • Prototype
  • Software development
  • Software prototyping
  • Website wireframe
  • Comments
  • Smashing Magazine
  • Original article

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